Ezzat Amin, R. (2024). Gamification to Increase Engagement and Impact on Students Through Education Process. test, 14(6), 375-386. doi: 10.21608/idj.2024.312514.1177
Rania EA Ezzat Amin. "Gamification to Increase Engagement and Impact on Students Through Education Process". test, 14, 6, 2024, 375-386. doi: 10.21608/idj.2024.312514.1177
Ezzat Amin, R. (2024). 'Gamification to Increase Engagement and Impact on Students Through Education Process', test, 14(6), pp. 375-386. doi: 10.21608/idj.2024.312514.1177
Ezzat Amin, R. Gamification to Increase Engagement and Impact on Students Through Education Process. test, 2024; 14(6): 375-386. doi: 10.21608/idj.2024.312514.1177